Showing posts with label Dennis Hopper. Show all posts
Showing posts with label Dennis Hopper. Show all posts

Monday, 13 July 2020

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This is the end, my only friend

Francis Ford Coppola's epic Vietnam war movie, Apocalypse Now, starring Marlon Brando, Robert Duvall, Dennis Hopper and Martin Sheen was loosely based on the 1899 novella Heart of Darkness by Joseph Conrad. Fitting then that Miracle Games' helicopter-based arcade shooter Apocalypse for the Amiga was in turn even more loosely based on Apocalypse Now.

Mostly because it's an excuse to reacquaint myself with the soul-stirringly impactful movie in question, I assess the two works side by side and call it an article.

Saturday, 4 July 2020

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There may be troubled waters ahead

Set in a post-apocalyptic future, Kevin Costner faces the prospect of whiling away the rest of his days floating in a desolate ocean aboard a trimaran following a regrettably inconvenient icecap-melting incident. With seemingly little hope of survival (or even the desire to), The Mariner scours his waterlogged home planet for dry land and civilisation. He's not actually that fussed either way, being an aquatic mutant perfectly adapted to his new-ish environment. Nevertheless, other survivors he meets along the way are more concerned and so he reluctantly goes along for the ride, despite not really understanding his motivation.

No doubt you'll be familiar with the movie, if only because it's considered the costliest mistake in Hollywood history. Also of dubious logic was the decision to transform it into a console video game for the SEGA Mega Drive and Super Nintendo. Appropriately enough, Ocean Software believed they were up to the challenge, splitting the epic movie into its three core components in an effort to offer players more variety. Its disparate levels take place either aboard Kev's powerless sailing boat, swimming underwater or on foot and 'land' wherein he explores the makeshift floating Atoll islands or The Deacon's tanker, known as Exxon Valdez. I attempt to salvage anything I can from the wreckage of both mediums, exploring the connections between the two.