Showing posts with label James Bond. Show all posts
Showing posts with label James Bond. Show all posts

Sunday, 2 August 2020

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The greatest trick Bond ever pulled was convincing the world he didn't exist

Operation Stealth is a Delphine-devised 'Cinematique' point and click adventure game starring James Bond, or not, depending on where in the world you bought your copy. Either way, it's the same beautifully assembled package driven by a secret mission as Bondian as any celluloid excursion into 007ness, littered with witty allusions to MI6 superspy tropes.

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Saturday, 18 July 2020

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Don't think. Just let it happen.

The Living Daylights represents the first of Timothy Dalton's outings as superspy James Bond aka 007. No, wait, don't switch off just yet. Domark - in 1987 - produced a licensed 8-bit game to accompany the movie's release and together... erm... they serve to remind us that there are better James Bonds, better James Bond villains, better James Bond movies and better James Bond games. Still, there are a few highlights; Bond and Kara Milovy sledging down a snowcapped Bratislavan mountain on her instrument of choice (a cello), and the couple's precariously daring 11th-hour jeep-ejection from an in-flight cargo plane loaded with opium, right before its spectacular crash into a rockface and subsequent explosion.

Neither of which feature in the third-person action game of the same name. It's a lot like Operation Wolf, except Bond is on view so we get to see him aim his selection of weaponry whilst running and ducking across various landscapes mirroring the movie.

download ebook in epub format

Thursday, 2 July 2020

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No Mr Bond I expect you to cry

The Spy Who Loved Me (1977) - Roger Moore's third world-saving caper as MI6 agent, James Bond - sees 007 join forces with Russian agent, Anya Amasova, to defeat the reclusive thalassophile megalomaniac, Karl Stromberg. It features some of the best high velocity action scenes, set in the most stunning locations throughout the franchise, whilst let down by a superficial, throwaway plot and distinctly non-menacing supervillain.

Domark's 8 and 16-bit home computer game of the same name released in 1990 adopts all the key chase and escape scenes facilitated by various means of transport, massaging them into playable set pieces. On offer are two car levels (starring Bond's infamous pearly white Lotus Esprit), others involving a speedboat or jetbike, two Operation Wolf style shootouts pitted against Stromberg, Jaws and his lesser henchmen, and a submarine-reprogramming puzzle interlude. I investigate how successfully developers, The Kremlin, managed to invoke Spy Who Loved Me's celluloid source material, honing in on the (hopefully inevitable) direct parallels in the analysis. Few of us appreciate 'loosely based on' licensed video games.