Showing posts with label Wipe-Out. Show all posts
Showing posts with label Wipe-Out. Show all posts

Monday, 3 August 2020

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Games coder Steve Howard discusses the real-first-proper Wipe Out Amiga title

Coder Steve Howard answers my questions regarding his Tron-like, light cycle tournament on hoverboards gaming creation released for the Atari ST and Amiga in 1990. Five years before Sony/Psygnosis commandeered the already adopted name for their futuristic racing game, WipEout.

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Tuesday, 28 July 2020

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Have you slimed an Ameboid today?

I examine the Amiga's lesser-known Wipe-Out game. At its core, it's Tron with hoverboards rather than light cycles, played against enemy AI or a friend via the split-screen view. Whilst avoiding collision with energy trails and walls, power-ups can be collected to confer enhancements such as brakes or a suped-up engine.

Betting on the outcome of bouts and climbing the leaderboard represents the other side of the equation, introducing deeper management elements to counterbalance the game's action-oriented focus.

download ebook in epub format