Showing posts with label Robert Davi. Show all posts
Showing posts with label Robert Davi. Show all posts

Wednesday, 22 July 2020

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Grab a seat. Enjoy the show. This is history.

Ten years on from the first Predator movie, the sequel's setting is dramatically shifted from the steamy Mexican jungle to LA suburbia. Arnie is nowhere to be seen so the future of humanity rests in the capable hands of disgruntled, veteran cop, Danny Glover. His normal routine revolving around nailing viciously unscrupulous Colombian and Jamaican drug cartels must be put on hold when the Predator, a technologically advanced alien hunter, puts in an appearance to terrorise the already underfire city.

Whilst nowhere near matching the success of the first movie, Predator 2 returned a moderate box office profit. Therefore was considered sufficiently popular to spawn an accompanying multi-format video game courtesy of Arc Developments. It's a cross-hair targeting shooter played in third-person mode given that we see our protagonist, Lieutenant Michael R. Harrigan, onscreen as a wireframe sprite. Whilst cleaning up the streets of LA en route to the Predator's ship we must sustain our armour by collecting top-ups and upgrade weaponry to improve our chances as the difficulty level escalates.

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Saturday, 4 July 2020

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Darling, I give you very best truck

In Timothy Dalton's final outing as MI6's most notorious superspy, James Bond is pitted against ruthless central American drug lord, Franz Sanchez, sparked by a vicious attack on CIA friend, Felix Leiter, and his fiance. Licence to Kill (1989) is memorable predominantly for representing Bond's defection to the dark side post-resignation, supervillain Robert Davi's pet iguana and the volatile HGV chase finale that leaves everyone dripping with leaked fuel, singed and hot under the collar.

True to form, Domark secured the game conversion rights, creating an officially licenced adaptation for all the popular 8 and 16-bit platforms of the era. Quixel took on the development duties, cobbling together a top-down arcade-action title comprised of a variety of (mostly vehicular-based) mini-games mirroring the movie's principal explosively dramatic set pieces. I attempt to connect the dots between the two mediums, assessing how accurately the small screen iterations reflect their source material.