Friday 19 June 2020

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Ordinary Superman

Of all the mass appeal entertainment franchises to be converted to video game format, Superman is perhaps the one to have fared the worst. One of the earliest titles - Superman: The Game published by First Star Software in 1985 - is a classic example. Inspired by vague tropes surrounding the Kryptonian superhero, rather than a specific movie, we're required to rescue civilians of Metropolis from imminent peril, defeat supervillain Darkseid and fathom out what we're supposed to be doing to succeed in the mini-games bridging the main event. Intriguingly our goals are reversed should we instead choose to play as Darkseid. An option that wasn't a common feature of video games this early into their evolution.

Superman: The game was made available for a plethora of popular computer systems including the Acorn Electron, Amstrad CPC, Atari 8-bit, BBC Micro, Commodore 64, Commodore 16, and ZX Spectrum. Given that they share identical design and play mechanics, I cover them all in my retrospective review, including an insight into their reception from the critics of the era.

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