Thursday 6 August 2020

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And sometimes when we touch...

Gaming history is littered with the broken corpses of failed console/computer joysticks, joypads and other obscure peripherals. Triax's Turbo Touch 360 is a prime example. What seemed like an ingenious 'why has this never been tried before now?' concept, in retrospect, was a bungled misstep. Even now we're all using touchscreen smartphones and other digital devices, apparently, we prefer something that offers genuine haptic feedback when it comes to game controllers.

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