Showing posts with label Denton Designs. Show all posts
Showing posts with label Denton Designs. Show all posts

Tuesday, 4 August 2020

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National Thexder's Egyptian Vacation

Denton Designs' one of a kind scrolling 2D action-adventure platformer, Eye of Horus, drops us into the antiquated sandals of venerated ancient Egyptian hawk-headed deity, Horus. Explore the pyramids and transcendental myths surrounding his turbulent existence, flipping effortlessly between Horus' duel forms to re-live his notoriously epic struggle to avenge the death of his father Osiris, King of Egypt, at the hands of Set, his brother, the malevolent murderous usurper, god of deserts, storms, disorder, and violence.

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Saturday, 11 July 2020

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Isn't that a little, uh... No! It's a lot uh!

In Batman Returns, the 1992 sequel to Batman the movie, the Penguin plots to kill all of Gotham City's firstborn children to avenge the lack of humanity accorded to him by his parents. In case you're curious, he was caged and chucked in the sewer to drown because they couldn't bear to face up to their offspring's extreme deformity. Step B towards taking control of Gotham entails blackmailing millionaire and philanthropist Max Shreck into supporting his campaign to run for mayor. Batman, of course, insists on intervening to shunt the waddling, pint-sized upstart back in his place, and into a watery grave. Meanwhile, Selina Kyle, having been shoved out of the window to her death by Shreck, is reborn with an axe to grind, and a bat-shaped caped crusader enemy in common with Penguin.

Whilst adapted for the small computer screen on multiple occasions by various developers, my focus is the Amiga offering brought to us by Denton Designs, published by GameTek in 1993. In contrast to Ocean's effort four years earlier, Batman Returns is purely an on-foot platformer. Aesthetically atmospheric, a de rigeur authentic translation of its celluloid inspiration, yet self-sabotaged by repetitive, dull gameplay, poor controls and dodgy collision detection.

I attempt to sync the two mediums and fathom out where it all went wrong for Amiga-owning Batman fans.

Wednesday, 24 June 2020

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In memory of Caprona

In 1988 Denton Designs made their Great Escape from 3D, isometric, arcade-adventure games... slamming down smack bang in the middle of a prehistoric lost world where ferocious dinosaurs stalk a Land That Time Forgot. It's an isometric, 3D, arcade-adventure game in which four hapless survivors of an aerial crashlanding must Escape from various perilous threats to their wellbeing and sanity.

'Where Time Stood Still' was published by Ocean and originally made available for the ZX Spectrum, DOS, and Atari ST. In 2014 the Atari ST port was reverse-engineered, allowing it to be enjoyed by Amiga users too.

However you experience it, Where Time Stood Still is an innovative and fun, yet traumatic ordeal that will have you running to Jurassic Park for rest bite. May as well review and trace its inspirational forebears then. Oh, look.