Showing posts with label Robin Williams. Show all posts
Showing posts with label Robin Williams. Show all posts

Saturday, 4 July 2020

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Looky, looky, I've got Hooky

In Steven Spielberg's Hook (1991) - a live-action sequel to JM Barrie's novel, Peter and Wendy - we're introduced to a grown-up Peter Banning who has long-since forgotten his mystical childhood Neverland capers, today preoccupied with profiteering and soul-sucking lawyering. When the dastardly Captain Hook crosses worlds to kidnap his children out of sheer boredom and malice, Peter is forced to reacquaint with his old swashbuckling, pirate-tormenting ways to save the day and his dormant imagination. In the process, Peter reassesses his priorities, putting family first on his return to planet earth.

Ocean Software were the team behind Hook's translation to the medium of gaming. In contrast to their action-platformer published for the Commodore 64, Game Boy, and NES, the Amiga, DOS and Atari ST iteration is a point and click adventure game, clearly taking inspiration from Monkey Island and earlier Lucasarts puzzle-solving titles. How does it compare to the much-revered output of the leaders in this forsaken genre? How well does it embody the plot and themes of the movie? I investigate.  

Saturday, 6 June 2020

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Fight fire with marshmallows

Toys - the 1992 satirical fantasy film directed by Barry Levinson, starring Robin Williams - is the most bizarre, yet intriguing commercial flop ever committed to celluloid. Fight fire with marshmallows is my (no doubt inadequate) effort to make sense of it, as well as its unlikely adaptation to the world of licensed video games.

Published in 1993 for the SEGA Genesis/Mega Drive and Super Nintendo Entertainment System, it was met with an equally bemused critical response. Many gaming aficionados aren't even aware it exists. Those who are, like to pretend it doesn't.

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