Showing posts with label Viz Design. Show all posts
Showing posts with label Viz Design. Show all posts

Tuesday, 4 August 2020

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Games coder Steve Howard discusses Bride of Frankenstein and Werewolves in London

I chat to the frightfully talented coder of two blood-curdling 8-bit arcade-action games of classic horror origin. We explore the design decisions taken, artistic influences and what might have been without the imposition of the primitive host systems' limitations.

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Friday, 17 July 2020

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He's the hairy-handed gent who ran amuck in Kent

For anyone who has ever dreamed of being cursed by a werewolf, obliged to roam the streets after dark in search of squidgy humans to feast upon, today's your lucky day. Viz Design's multi-format, 8-bit action-adventure game simulates precisely this rather inconvenient and transformatively painful scenario. Once the inevitable morning-after regrets kick in, extricating ourselves from the tricky dilemma entails slaying all known relatives of our tormentor, which, naturally, brings us into conflict with the dibble. Being thrown in jail to rot won't help our cause, what with the hindrance of separation from life-sustaining blood supplies.

Extra-loosely based on John Landis' captivatingly gruesome horror-comedy, An American Werewolf in London, Werewolves of London parades many of the cult movie's themes as inspired by classic werewolf lore, although, sadly, replicating few of its sensational special effects. Entirely understandable what with being morphed from such low-spec hardware and released way back in 1987.

Nevertheless, determined to clutch at any plausible excuse to reacquaint myself with the tremendously entertaining albeit equally disturbing movie, I attempt to connect the dots between the two mediums, no matter how abstract the influence. Wish me good fortune... and a cookie to keep it in.

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