Thursday, 27 March 2014

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I Will Follow You To Poundsaver's Bargain Bin

I haven't usually got much time for the really pedantic movie nitpickers, and can readily suspend my disbelief to incorporate into celluloid fiction the credibility of zombies, aliens, the supernatural and even talking fish, but this is where I draw the line.

'I Will Follow You Into the Dark' is one of those movies peddled as a horror, though that in practice would be more likely to bore you into an early grave rather than curdle your blood. It stars Mischa Barton as Sophia who has recently lost her parents within the space of six months of one another, and as a result has become jaded and cynical, particularly where love and the existence of a greater purpose or afterlife are concerned.

One day she meets Adam (or his name could be Atom I suppose; you never can tell with these American movies) who helps her change all this and re-engage with the world. To cut a dull story short, she spends the night in his apartment, which just so happens to be haunted, and in the middle of the night Adam vanishes, presumably abducted by ghoulies of some sort.

Distraught, Sophia, to bolster the search party, drafts in Astrid (Adam's flat mate) and Sam (Sophia's flat mate), and he brings his girlfriend, Penny, along for the ride. Whilst fleeing from shadows and things that go thud in the night in Curtainland on the 21st floor (which has been cordoned off because it's a tad too infested with spooks waiting to move between worlds), Penny falls through rotten floorboards and is knocked unconscious.

Fear not wide-eyed viewers, Sam has a plan. He jumps through the gaping hole to gauge the damage, and quickly ascertains that the best course of action is to hoist his comatose girlfriend - who has likely endured spinal injuries - onto his shoulder and schlep her back through the splintered floorboards above. Clearly he was pulling a sickie when St. John Ambulance visited to offer first aid at work training.

He shouts up to Sophia and Astrid to throw down some drapes Rapunzel style and haul the two of them to safety. Sam grabs one end of it in one hand and clutches Penny with the other while the two beauty queen feather-weights heave on the other end. Don't worry, it'll all work out because Sam "has a good foot-hold". On what exactly, thin air? In the next scene, Sam - complete with probable-corpse - emerges from the cavity as casually as a traveller standing on an airport escalator twiddling his thumbs and humming, "Is This the Way to Amarillo?".

Before I had chance to pick up the shattered fragments of Make-Believe-Land, our ever-dependable hero, Sam, decides that after risking permanently paralysing his girlfriend he should leave her alone in a corridor while he gets help!

You'd imagine this train wreck couldn't get any clunkier. You'd be wrong.

Sophia has a brainwave; to save Adam she must temporarily kill herself. This she reasoned would allow her to connect with his spirit (he is assumed to be separated from his corporeal embodiment at this point), locate and revive him and then shake off the whole being dead thing herself with a spot of CPR. Luckily Sophia has watched Flatliners so knows that her brain can safely be starved of oxygen for three minutes, but if she's not resuscitated before precisely six minutes are up, she's a goner.

As trite as it sounds, sometimes there's just no better way of saying, "that's two hours of my life I'll never get back" than "that's two hours of my life I'll never get back".

Tuesday, 18 March 2014

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Copy that floppy; it's armless

Imagine taking the guts of the hulking Amiga 500 and smushing them into something the size of an external floppy drive case, and it would look a lot like this retro revival prototype set to hit a crowdfunding portal near you soon.

The Armiga is a cunning fusion of old and new technology which aims to recreate the misty-eyed experience of playing classic Amiga games on real hardware via original floppy disks.


It's no coincidence that the design is reminiscent of the Amiga 500 case with its parallel heat vents and convex, bold, upper-case typeface appellation. Beneath the elegant surface lies a 'new-old stock' floppy drive, custom controller and ARM CPU mounted on a Raspberry Pi sisterboard featuring contemporary USB and HDMI connections.

Complimenting this impressive array of hardware is the software-based Amiga emulator solution, UAE4All. United these will allow you to boot games from your gloriously antiquated, grungy, chewed-up old floppy disks, store the ADF dumps onto an SD card, or run downloaded floppy images from a pen drive or memory card. With no capacity restraints you can swap disks to your heart's content... without swapping disks, unless, of course, rekindling that particular torture pushes your nostalgia buttons!

Wednesday, 24 October 2012

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Joysticks; sometimes they come back!

Old-school gamers come in two flavours; those who swear that joypads are the one true control method, and those who insist joysticks are the way to go. The latter camp are right of course, a fact which is especially annoying since (almost) no-one manufactures simple, fit-for-purpose varieties these days.

If you can get your mitts on a 9 pin to USB adapter you can connect an original 80s/90s joystick to your modern computer, and blissfully pretend the last few decades of 'evolution' are but a bad dream. The hitch, however, is that many of the poor blighters will have been twisted, yanked and crushed to within an inch of their wretched lives, and so can't be guaranteed to work.

Another option is to find a newly manufactured 9 pin joystick and hook that up instead. Impossible you may scoff, but this is precisely what makes the Atari Flashback so alluring. It's a remodelled Atari 2600 games console that hooks up to your TV allowing you to play dozens of classic games as if it were 1977.


Coincidentally the package includes two authentic CX-40 9 pin joysticks which are compatible with original Spectrum, Amstrad, Commodore and Amiga computers, the Sega Mega Drive and Master System consoles, as well as your retro joystick adapter. Even if you have no interest in the Atari 2600, for £17.99 (the best price I found on Amazon), it may be worth a punt for the controllers alone, at least until these are made available as a standalone purchase. Incidentally, for adaptorless gamers, the same company behind the Flashback - Legacy Engineering - produce a variety of USB versions to be used specifically with emulators.

The fourth rendition of the Flashback is due to hit the shops in time for Christmas and features two not-so-retro wireless joysticks. Unfortunately these will only work with the Flashback because the infrared sensors are built into the console itself. The archetype comes with two 7800-style paddles, while the second and third incarnations both include wired joysticks. I'm told that the FB3 joysticks have a greater 'throw', are looser and suffer from more microswitchy clickety-ness than their FB2 counterparts, the latter more closely resembling the sword-in-the-stone originals.

Reviews of the various console editions diverge wildly across reputable, retro gaming sites and on YouTube, but what you can be certain of is that they're rock solid/will disintegrate in a light gust, play just like the 30 million-selling prototype and are an aberration that would have Jack Tramiel spinning in his grave.

Saturday, 13 October 2012

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iSpeccy

Anyone who owned a Spectrum back in the '80s will likely still cringe at the echoes of its shrill, piercing load tones. Strangely enough though, at the age of 7 I don't ever remember pausing to reflect on the purpose of those awful fax machine impersonations. I just accepted that's what it does, pressed play and scarpered before the aural assault commenced.
It wasn't until many years later I discovered the computer was actually interpreting the ones and zeros of programming language conveyed through modem-like pulses played at varying durations or widths. This allowed software to be encoded on cheap, ubiquitous audio tapes, or even to be transmitted over the airwaves. The thought of holding your PlayStation up to the radio to load a game sounds ridiculous now, but back in the day this wasn't unheard of.

Similarly, those multicoloured, psychedelic flashing borders weren't arbitrary eye candy; precise colour combinations and line widths represent the type of data currently being loaded. That said, this feature of the system was later manipulated simply for visual effect.

I don't imagine there are that many people out there who own a real live, hardware Spectrum and an iPhone, but for those of you who do, you can now serenade one wit' t'other, substituting the phone for a tape drive to transmit those nails-on-a-blackboard screeches.

The Speccy Tape app latches onto World of Spectrum's tape image database allowing you to search out any game and play it on your original hardware in a few clicks. You could even use it to play games that didn't exist way back when because they've only just been released. You heard that right, people are still coding new games for a platform that was born in 1982!

Thursday, 16 February 2012

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Guru meditating once again on Mac and Linux

Behold privileged readers! This is our first glimpse at FS-UAE, a brand-spanking-new, shiny Amiga emulator for Mac, Linux and the other one, Win-something-or-other.


It's built on the foundations of WinUAE 2.4.0, lavishing oft-neglected users of non-Windows based systems the opportunity to enjoy the more advanced features boasted by the front-runner in the Amiga emulator race.

The eponymous developer, Frode Solheim, aims to create a sleek, idiot-proof GUI moulded primarily to run on home theatre PCs or gaming cabinets with nothing more sophisticated than a joypad to swap disks, save game states and so on. His focus will be on launching the classic games we all know and love with the minimum of fuss, or the de rigueur tweaking traditionally synonymous with Amiga emulation.