In Timothy Dalton's final outing as MI6's most notorious superspy, James Bond is pitted against ruthless central American drug lord, Franz Sanchez, sparked by a vicious attack on CIA friend, Felix Leiter, and his fiance. Licence to Kill (1989) is memorable predominantly for representing Bond's defection to the dark side post-resignation, supervillain Robert Davi's pet iguana and the volatile HGV chase finale that leaves everyone dripping with leaked fuel, singed and hot under the collar.
True to form, Domark secured the game conversion rights, creating an officially licenced adaptation for all the popular 8 and 16-bit platforms of the era. Quixel took on the development duties, cobbling together a top-down arcade-action title comprised of a variety of (mostly vehicular-based) mini-games mirroring the movie's principal explosively dramatic set pieces. I attempt to connect the dots between the two mediums, assessing how accurately the small screen iterations reflect their source material.
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